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These are the three major Everborn Releases.
The first has almost been completed.
The points do change during the developement, but still they give an idea.



Leonardo Release (aka Xarvh) - COMPLETED!
Goal: to make Everborn somewhat playable.
  • (done) Interface to display and control all the units on a cell.
  • (done) Travel and exploration.
  • (done) Battles.
  • (done) Full OpenGL with parametric models.
  • (done) 3 races: Eisen, Mareani, Lykroi.
  • (done) Usable Landscape Menu.


Galilei Release
Goal: to make Everborn a real and challenging game.
  • Spells
  • Heroes
  • Planes
  • Lairs
  • NPCs.
  • Random Events.
  • Magic Items.
  • Music and sound.
  • Raw balance
  • MapGenerator.
  • 10 races.


Fermi Release
Goal: Make it perfect.
  • Accurate gameplay balance.
  • Remove all major bugs.
  • Improve graphics.
  • Improve interface and redesign menues.
  • Mesh models.
  • Trainer.
  • 20 races.
  • Find someone to port to other OS.